Gray Bugs
Description
Title: Gray Bugs
Type: Charset 256x256
Author: Michal Sochon
Nickname: _KaszpiR_
Contact: kaszpir@gmail.com or _KaszpiR_ @ quakenet
Date: 2009.11.09, 23:45
Version: 1.0
License: Creative Commons
Format: Mixed, png, windows bitmap, Adobe Photoshop CS4 .psd files.
Notes:
Remake of Color Bugs (cbugs) I did before.
Major changes:
- removed green due to suggestions of some players
- introduced brown and gray colors, capital letters are brown bright and cyan
- in source .psd duplicated layers and added adjustemen layers
Notice, screenshot taken with:
gl_contrast 1.3
gl_gamma 1
The rest of below text is taken directly from cbugs release:
I use 1680x1050 (widescreen) with vid_conwidth 840 and vid_conheight 525
Based on charset Bugs3 (Bugs-05) http://gfx.quakeworld.nu/details/94/ which
AFAIK was done by Bugsy. All credits goes to his work that was the basis fo my
color adjustments - I thought this font is really nice, smooth and well
readable.
Notice that colors are tweked for my color needs - so your experience may vary
depending on the console background and in game textures and so on.
I provide source .psd I used, maybe someone will want to alter it.
Comments » post new
There are 6 comments on this item.
thanks!
Font looks bad.
http://imgur.com/6QKp6.png
read in detail description, in addition add or sustract one or two nuers from vid_conwidth and vid_conheight - sometimes helps
sometimes ir needs using much lower values, that's the issue of the font smotting/scaling algorithm.
graybugs is the shit
graybugs is the shit
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How do I use this? :P